Background
I recently finished my Ph.D. in the Computer Science Department at the University of British Columbia. My area of research is human interaction with large display surfaces, including tabletops and wall displays. My supervisor is Kellogg Booth. Recent work of mine on whole body input anticipated the popular Microsoft Kinect product. Sony has announced products that build from my Master’s thesis work (pdf) on multi-user privacy on a shared display.
I was previously Director of Research for Idelix Software, a developer of mapping software.
I functioned as a software designer and developer, was responsible for the company academic outreach program, the technical management of government grants, communication with potential customers, and development of intellectual property. After I returned to school I continued with the company as an advisor, helping it transition to an advertising business model.
Recent Projects
- Whole body input to Windows 7
- Large display whole body interaction
- Warcraft + Wiimote + 16 foot display An exploration of gestures incorporated into game play.
- Wiimote Simple, a Java library for interfacing with the Nintendo Wii remote.
- Developer Directory, a facebook app allowing facebook software developers to advertise their services.
- I’m Reading, a facebook app allowing people to catlogue their books, write reviews, and browse what their friends are reading.
- Shadow Reaching, a technique for interacting with very large computer displays.
- GLatus Java library for developing with the Polhemus Liberty Latus