Publications

Refereed Papers

Two-part models capture the impact of gain on pointing performance

Garth Shoemaker, Takayuki Tsukitani, Yoshifumi Kitamura, Kellogg S. Booth
ACM Transactions on Computer-Human Interaction (ToCHI) Volume 19, Issue 4, December 2012
ACM

“Oh Snap” – Helping Users Align Digital Objects on Touch Interfaces

Jennifer Fernquist, Garth Shoemaker and Kellogg S. Booth
In Proceedings of INTERACT 2011
pdf | SpringerLink

A Fitts’ Law Analysis of Shadow Metaphor Mid-air Pointing on a Very Large Wall Display

Takayuki Tsukitani, Garth Shoemaker, Kellogg S. Booth, Kazuki Takashima, Yuichi Itoh, Yoshifumi Kitamura and Fumio Kishino
IPSJ Journal, Vol. 52, No. 4, Apr. 2011

Body-Centric Interaction Techniques for Very Large Wall Displays

Garth Shoemaker, Takayuki Tsukitani, Yoshifumi Kitamura and Kellogg S. Booth
In Proceedings of NordiCHI 2010
pdf | YouTube | ACM

Comparison of Multimodal Interactions in Perspective-Corrected Multi-Display Environments

Ryo Fukazawa, Kazuki Takashima, Garth Shoemaker, Yoshifumi Kitamura, Yuichi Itoh and Fumio Kishino
In Proceedings of IEEE 3D User Interfaces 2010
IEEE

text_input_icon
Mid-Air Text Input Techniques for Very Large Wall Displays

Garth Shoemaker, Leah Findlater, Jessica Q. Dawson and Kellogg S. Booth
In Proceedings of Graphics Interface 2009
pdf | ACM

Shadow Reaching Icon
Shadow Reaching: A New Perspective on Interaction for Large Wall Displays

Garth Shoemaker, Anthony Tang and Kellogg S. Booth.
In Proceedings of UIST 2007
pdf | YouTube | ACM

Multi-Point Icon
Supporting Multi-Point Interaction in Visual Workspaces

Garth Shoemaker and Carl Gutwin
In Proceedings of CHI 2007
pdf | mov | ACM

Efficient Eye Pointing With a Fisheye Lens

Michael Ashmore, Andrew T. Duchowski and Garth Shoemaker
In Proceedings of Graphics Interface 2005
pdf | ACM

Single Display Privacyware: Augmenting Public Displays With Private Information

Garth B. D. Shoemaker and Kori M. Inkpen
In Proceedings of CHI 2001
pdf | ACM

Towards Seamless Support of Natural Collaborative Interactions

Stacey D. Scott, Garth B. D. Shoemaker and Kori M. Inkpen
In Proceedings of Graphics Interface 2000
pdf

“This is Fun! We’re all best friends and we’re all playing.” Supporting Children’s Synchronous Collaboration

Kori M. Inkpen, Wai-ling Ho-Ching, Oliver Kuederle, Stacey D. Scott and Garth B. D Shoemaker
In Proceedings of Computer Support for Collaborative Learning (CSCL) 1999
pdf

Multimedia

Body Input with Windows on a Very Large Wall Display

Interact with any of your Windows applications using a virtual shadow of your body on a wall-sized display.
YouTube

Whole Body Large Wall Display Interaction

Use novel interaction techniques, such as body-shadows, virtual body-mounted tools, stomach-stored data, and collaboration-aware shadows, to interact with data on a very large wall display.
YouTube

World of Warcraft + Wiimote + 16 foot screen + gesture input

Run through Azeroth, literally. Control your World of Warcraft character using your whole body, including physical commands to mount your horse, run through the landscape, and charge at enemies.
YouTube

Other Publications

Whole Body Large Display Interfaces for Users and Designers

Garth Shoemaker and Kellogg S. Booth
In David England (Ed.), Whole Body Interaction
Springer

Body-Centric and Shadow-Based Interaction for Large Wall Displays

Garth Shoemaker
Ph.D. Dissertation
UBC

Towards a Body-Centric Computer Interaction Architecture

Garth Shoemaker
CCC/CRA Interactive System Architecture Workshop

Whole Body Large Wall Display Interfaces

Garth Shoemaker, Takayuki Tsukitani, Yoshifumi Kitamura, Kellogg S. Booth
In Extended Abstracts of CHI 2010
YouTube | ACM

Enabling Expressiveness in Reference Space

Anthony Tang, Aaron Genest, Garth Shoemaker, Carl Gutwin, Sidney Fels, Kellogg S. Booth.
CSCW 2010 Workshop on New Frontiers in Telepresence

Body-Centric Interactions With Very Large Wall Displays

Garth Shoemaker, Takayuki Tsukitani, Yoshifumi Kitamura, Kellogg S. Booth
Technical Report TR-2009-12, University of British Columbia, April, 2009
UBC

Whole-Body Interactions for Very Large Wall Displays

Garth Shoemaker and Kellogg S. Booth
CHI 2009 Workshop on Whole Body Interaction
pdf

Interface

Garth Shoemaker
Shortlisted in the Utopia 2020 Short Story Competition, May, 2007
pdf

Information Mobility Between Virtual and Physical Domains

Garth Shoemaker
Technical Report TR-2007-12. University of British Columbia, May, 2007
UBC

Fisheye Lenses for Location Bookmarking

Garth Shoemaker
Demonstration at Graphics Interface 2005
pdf

Enhancing Situational Awareness Using Fisheye Lenses

Garth Shoemaker
In Proceedings of the 24th Army Science Conference
pdf

Network-Centric Warfare? Homeland Security?

Dr. Susan Chipman, Bill Cunningham, Maj. Christopher Horeczy, Daniel Iaboni, Dr. Erland Jungert, Garth Shoemaker, Vincent Taylor
In Proceedings of the NATO RTO Workshop on Visualization and the Common Operational Picture. RTO-MP-IST-043, Working Group 2 Report. 2005

Pliable Display Technology for the Common Operational Picture

David Baar and Garth Shoemaker
In Proceedings of the NATO RTO Workshop on Visualization and the Common Operational Picture. September, 2004.

Single Display Groupware Research in the Year 2000

Garth B. D. Shoemaker
Technical Report TR 2001-1. Simon Fraser University. April, 2001
pdf

Single Display Privacyware: Augmenting Public Displays With Private Information

Garth B. D. Shoemaker
MSc. Thesis, Simon Fraser University, November, 2000
SFU (pdf)

Supporting Private Information on Public Displays

Garth B. D. Shoemaker
In Extended Abstracts of CHI 2000
pdf | ACM

Privacy and Awareness in Multiplayer Electronic Games

Garth B. D. Shoemaker
In Proceedings of the Western Computer Graphics Symposium. Panorama Mountain Village, Canada, March 2000
pdf

MIDDesktop: an Application Framework for Single Display Groupware Investigations

Garth B. D. Shoemaker and Kori M. Inkpen
Technical Report TR 2000-1. Simon Fraser University. January, 2000
pdf

hte Lost trèjr chèst

Garth Shoemaker
Technical Report. March 1983
pdf

U.S. Patents Issued

  • 8,139,089 Navigating digital images using detail-in-context lenses
  • 8,120,624 Detail-in-context lenses for digital image cropping, measurement and online maps.
  • 8,106,927 Graphical user interfaces and occlusion prevention for fisheye lenses with line segment foci.
  • 8,031,206 Method and system for generating pyramid fisheye lens detail=in=context presentations.
  • 7,966,570 Graphical user interfaces for detail-in-context presentations.
  • 7,773,101 Fisheye lens graphical user interfaces
  • 7,714,859 Occlusion reduction and magnification for multidimensional data presentations
  • 7,667,699 Fast rendering of pyramid lens distorted raster images
  • 7,495,678 Navigating digital images using detail-in-context lenses
  • 7,486,302 Fisheye lens graphical interfaces
  • 7,275,219 Fast and accurate rendering of pliable display technology distortions using pre-calculated texel coverages
  • 7,213,214 Graphical User Interface with Zoom for Detail-In-Context Presentations
  • 7,197,719 Graphical user interface for detail-in-context presentations

U.S. Patent Applications

  • 20070097109 Method and system for generating detail-in-context presentations in client/server systems
  • 20070064018 Detail-in-context lenses for online maps
  • 20060082901 Interacting with detail-in-context presentations
  • 20050264894 Graphical user interfaces and occlusion prevention for fisheye lenses with line segment foci
  • 20040240709 Method and system for controlling detail-in-context lenses through eye and position tracking
  • 20040125138 Detail-in-context lenses for multi-layer images
  • 20030007006 Graphical user interface with zoom for detail-in-context presentations